Hey guys! I'm Harriet-Lane Ngo (pronounced "No").
Meet Olive, my main character for my senior film. My animators and even I were having trouble with turning her head in space, so I decided to fix that with a sculpture. It's a simple mixture of Super Sculpy and Sculpy Firm.
Question for my sculptors: how do I get her smoother? I'm sanding her down, but it's hard to get in the tight areas. Her front hair tassles broke off when I trying to sand her neck and under the chin area. Also, one of her fingers snapped. Luckily, I glued it back, but I'd like to know for future reference, because I plan on making more maquettes of my characters.
Thanks, all.
-Lane
Hey Lane! I was given some instruction over how to get a smooth sculpture some time ago by someone who had a really smooth sculpture:
ReplyDelete"I started with some 60 grit sandpaper to beat out deformities from baking, but only for big faults. I used 120 sandpaper followed by a long and loving period of time with 400 grit steel wool. It's really the wool that does it. You should wear a mask. Breathing in steel hurts."
http://seemeldraw.blogspot.com/2010/03/like-fat-kid-in-moonwalk.html
The link is to her horse sculpture.
Hope this helped!
I second Jon's comment. Always work from low to high grade sandpaper. I recommend being in a well-ventilated area in addition to having a mask on. For Hudson's class, we sprayed the pieces with auto-primer. This helped to fill in the valleys. Our final step was to wet-sand our sculpey.
ReplyDeletewhat is wet-sand?
ReplyDeleteIt's when you dip your sand paper in water as you sand the sculpture down.
ReplyDeleteoh, i never even thought of that! thanks for all the suggestions, guys!
ReplyDeleteThat's looking really nice! I believe I saw this in person when you were working on it. It looks like a really solid piece so you should really be proud of it <:
ReplyDeleteCan't really help you with the sanding down process but if you still need some answers make sure you talk to sam about it, she'll know for sure!