Tuesday, November 29, 2011

Sculpture of Olive

Hey guys! I'm Harriet-Lane Ngo (pronounced "No").

Meet Olive, my main character for my senior film. My animators and even I were having trouble with turning her head in space, so I decided to fix that with a sculpture. It's a simple mixture of Super Sculpy and Sculpy Firm.

Question for my sculptors: how do I get her smoother? I'm sanding her down, but it's hard to get in the tight areas. Her front hair tassles broke off when I trying to sand her neck and under the chin area. Also, one of her fingers snapped. Luckily, I glued it back, but I'd like to know for future reference, because I plan on making more maquettes of my characters.

Thanks, all.



  1. Hey Lane! I was given some instruction over how to get a smooth sculpture some time ago by someone who had a really smooth sculpture:

    "I started with some 60 grit sandpaper to beat out deformities from baking, but only for big faults. I used 120 sandpaper followed by a long and loving period of time with 400 grit steel wool. It's really the wool that does it. You should wear a mask. Breathing in steel hurts."


    The link is to her horse sculpture.

    Hope this helped!

  2. I second Jon's comment. Always work from low to high grade sandpaper. I recommend being in a well-ventilated area in addition to having a mask on. For Hudson's class, we sprayed the pieces with auto-primer. This helped to fill in the valleys. Our final step was to wet-sand our sculpey.

  3. It's when you dip your sand paper in water as you sand the sculpture down.

  4. oh, i never even thought of that! thanks for all the suggestions, guys!

  5. That's looking really nice! I believe I saw this in person when you were working on it. It looks like a really solid piece so you should really be proud of it <:

    Can't really help you with the sanding down process but if you still need some answers make sure you talk to sam about it, she'll know for sure!


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